YouTube Channel author Tyler McVicker continues to talk about Cyberpunk 2077. Previously, he has already reported on the work on the multiplayer and showed the information obtained from the game files.
Now he claims that CD Projekt RED will redo almost every aspect of Cyberpunk 2077. This isn't the first time Tyler has said that the developers will support the game as long as it takes, and that they intend to give players the game they promised before release. He clarifies that there will be no huge patches that will "flip the game" at once.
Reworking aspects of Cyberpunk 2077 will take place gradually.
Rework the police system.
Factions will remember the behavior of players. Tyler noted that in Cyberpunk 2077 version 1.3 such a system is already there, for example, drones Arasaka will attack the player
Expected improvements to the NPC: a greater variety of models and vehicles
Rebalancing (reworking the game's difficulty): RPG elements will come to the forefront, i.e. the pros and cons of different types of damage and other things. Tyler says that at some point in development they decided to simplify the system.
A couple dozen free add-ons (DLC): barbershop, character customization items, apparatus customization, "new game+", etc.
Two major additions. The first will focus on Pacifica. Chronologically, the action takes place before the final game.
Cyberpunk 2077 multiplayer is being developed again. The GTA Online-inspired version has been cancelled, now it's something of a "small MMO" (at which point the Fallout 76 logo flew across the screen), but it may not come out.
CD Projekt RED's website recently posted almost 100 openings in the "Cyberpunk 2077" section. Judging by the description, they will be working on content for the game. It is known that 160 people are already working on the first major addition.